/*
 * Copyright 2002 Sun Microsystems, Inc. All Rights Reserved.
 * 
 * Redistribution and use in source and binary forms, with or
 * without modification, are permitted provided that the following
 * conditions are met:
 * 
 * - Redistributions of source code must retain the above copyright
 *   notice, this list of conditions and the following disclaimer.
 * 
 * - Redistribution in binary form must reproduce the above
 *   copyright notice, this list of conditions and the following
 *   disclaimer in the documentation and/or other materials
 *   provided with the distribution.
 * 
 * Neither the name of Sun Microsystems, Inc. or the names of
 * contributors may be used to endorse or promote products derived
 * from this software without specific prior written permission.
 * 
 * This software is provided "AS IS," without a warranty of any
 * kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND
 * WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY
 * EXCLUDED. SUN AND ITS LICENSORS SHALL NOT BE LIABLE FOR ANY
 * DAMAGES OR LIABILITIES SUFFERED BY LICENSEE AS A RESULT OF OR
 * RELATING TO USE, MODIFICATION OR DISTRIBUTION OF THIS SOFTWARE OR
 * ITS DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE
 * FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT,
 * SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER
 * CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF
 * THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF SUN HAS
 * BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
 * 
 * You acknowledge that this software is not designed, licensed or
 * intended for use in the design, construction, operation or
 * maintenance of any nuclear facility.
 */
package org.sgodden.ui.swing.util.image;

import java.awt.*;

public class Fill {
	public void paintFill(Component c, Graphics g, Rectangle r) {
		// assert c, g, not null
		g.setColor(c.getBackground());
		g.fillRect(r.x, r.y, r.width, r.height);
	}

	public void paintFill(Container c, Graphics g) {
		// assert c, g, not null
		Insets insets = c.getInsets();
		int x = insets.left;
		int y = insets.top;
		int w = c.getWidth() - (insets.left + insets.right);
		int h = c.getHeight() - (insets.top + insets.bottom);
		paintFill(c, g, new Rectangle(x, y, w, h));
	}

	public void paintFill(Component c, Graphics g, int x, int y, int w, int h) {
		paintFill(c, g, new Rectangle(x, y, w, h));
	}
}
